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As part of the Virtual Storylab Module of the Virtual Reality Masters at The University of the West of England, I was assigned a brief by The Royal Opera House (TROH) and Thomas Metcalfe, alongside two of my fellow students, Harrison Willmott and Eirian Soar. The brief in summary stipulated:
‘To create a headset prototype that ‘heighten emotions’ and is ‘transcendent, frameless, unbounded, expressive, delighting, inclusive and empowering’ that draws refence from ‘theatre, fashion, millinery, interaction design, architecture and dance’
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